What is a DMA card?
What the hardware actually does, why it needs a second PC, and what it cannot do.
Read →Aimbot, ESP & memory writes.
MemRigDMA reads Arma Reforger over a dedicated DMA bus — aim assist, full ESP and verified memory writes, rendered off the game process on a second PC. Zero footprint in the game process.
Unedited session footage. ESP reading players through terrain with name, distance and health, aim assist, and verified memory writes — all driven from the second PC. Nothing is loaded onto the game machine.
Setup, hardware requirements and detection risk are the three things people ask before buying. We have written each one out rather than burying it in a FAQ.
What the hardware actually does, why it needs a second PC, and what it cannot do.
Read →Card to first ESP, in order — and the three points most setups fail at.
Read →The straight version, including what would have to change for detection to happen.
Read →Everything specific to this title, written out rather than skimmed in a FAQ.
The realistic guide to cheating in Arma Reforger. Why BattlEye makes software cheats short-lived, and how a DMA ESP setup keeps an ESP advantage in Reforger.
Read →Does BattlEye catch DMA cheats? The technical answer for Arma Reforger: why BattlEye scanning for injected code misses off-process DMA, and what that means for you.
Read →Hardware, anti-cheat and what a DMA setup actually gets you in Arma Reforger.
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